Conclusion
Every melee weapon in Shattered Pixel Dungeon v4.0.1 with its tier, strength requirement, damage, damage per upgrade and average damage per turn — read from each weapon's class in the game's source code.
The table can't show everything, so the section below lists the special rules for the weapons people look up most: the Runic Blade, Crossbow, Assassin's Blade, Glaive, Greataxe, Katana, Sai, War Scythe and Sickle.
Every Melee Weapon
Jump to: Cudgel · Dagger · Mage's Staff · Rapier · Studded Gloves · Worn Shortsword · Dirk · Hand Axe · Quarterstaff · Shortsword · Sickle · Spear · Mace · Round Shield · Sai · Scimitar · Sword · Whip · Assassin's Blade · Battle Axe · Crossbow · Flail · Katana · Longsword · Runic Blade · Glaive · Greataxe · Greatshield · Greatsword · Stone Gauntlet · War Hammer · War Scythe
| Weapon | Tier | STR | Damage | Per upgrade | Avg / turn | Notes |
|---|---|---|---|---|---|---|
| Cudgel 棍棒 | 1 | 10 | 1–8 | +1 / +2 | 4.5 | accuracy ×1.4 |
| Dagger ダガー | 1 | 10 | 1–8 | +1 / +2 | 4.5 | — |
| Mage's Staff 魔術師の長杖 | 1 | 10 | 1–6 | +1 / +2 | 3.5 | — |
| Rapier レイピア | 1 | 10 | 1–8 | +1 / +2 | 4.5 | +1 armor |
| Studded Gloves 鋲付き手袋 | 1 | 10 | 1–5 | +1 / +1 | 6 | 0.5 turns per attack |
| Worn Shortsword 古びた短剣 | 1 | 10 | 1–10 | +1 / +2 | 5.5 | — |
| Dirk 短刀 | 2 | 12 | 2–12 | +1 / +3 | 7 | — |
| Hand Axe 手斧 | 2 | 12 | 2–12 | +1 / +3 | 7 | accuracy ×1.32 |
| Quarterstaff 六尺棒 | 2 | 12 | 2–12 | +1 / +3 | 7 | +2 armor |
| Shortsword 短剣 | 2 | 12 | 2–15 | +1 / +3 | 8.5 | — |
| Sickle 鎌 | 2 | 12 | 2–20 | +1 / +3 | 11 | accuracy ×0.68 |
| Spear 槍 | 2 | 12 | 2–20 | +1 / +4 | 7.33 | 1.5 turns per attack · reach 2 |
| Mace メイス | 3 | 14 | 3–16 | +1 / +4 | 9.5 | accuracy ×1.28 |
| Round Shield 円盾 | 3 | 14 | 3–12 | +1 / +2 | 7.5 | +4 armor (+1/upgrade) |
| Sai 釵 | 3 | 14 | 3–10 | +1 / +2 | 13 | 0.5 turns per attack |
| Scimitar 三日月刀 | 3 | 14 | 3–16 | +1 / +4 | 11.88 | 0.8 turns per attack |
| Sword 剣 | 3 | 14 | 3–20 | +1 / +4 | 11.5 | — |
| Whip 鞭 | 3 | 14 | 3–15 | +1 / +3 | 9 | reach 3 |
| Assassin's Blade 暗殺者の刃 | 4 | 16 | 4–20 | +1 / +5 | 12 | — |
| Battle Axe 戦斧 | 4 | 16 | 4–20 | +1 / +5 | 12 | accuracy ×1.24 |
| Crossbow 弩 | 4 | 16 | 4–20 | +1 / +4 | 12 | — |
| Flail フレイル | 4 | 16 | 4–35 | +1 / +8 | 19.5 | accuracy ×0.8 |
| Katana 刀 | 4 | 16 | 4–20 | +1 / +5 | 12 | +3 armor |
| Longsword 長剣 | 4 | 16 | 4–25 | +1 / +5 | 14.5 | — |
| Runic Blade ルーンの刃 | 4 | 16 | 4–20 | +1 / +6 | 12 | — |
| Glaive 薙刀 | 5 | 18 | 5–40 | +1 / +8 | 15 | 1.5 turns per attack · reach 2 |
| Greataxe 大斧 | 5 | 20 | 5–45 | +1 / +6 | 25 | — |
| Greatshield 大盾 | 5 | 18 | 5–18 | +1 / +4 | 11.5 | +6 armor (+2/upgrade) |
| Greatsword 大剣 | 5 | 18 | 5–30 | +1 / +6 | 17.5 | — |
| Stone Gauntlet 石の篭手 | 5 | 18 | 5–15 | +1 / +3 | 20 | 0.5 turns per attack |
| War Hammer 戦鎚 | 5 | 18 | 5–24 | +1 / +6 | 14.5 | accuracy ×1.2 |
| War Scythe 戦鎌 | 5 | 18 | 5–40 | +1 / +6 | 22.5 | accuracy ×0.8 |
Average per turn = (min + max) ÷ 2 ÷ turns per attack, at +0 with exactly the required strength. Accuracy and reach aren't included in that number.
Special Rules for Popular Weapons
| Weapon | What the code adds beyond the table |
|---|---|
| Runic Blade | Tier 4 with a tier-3 base max (20) but +6 max damage per upgrade (normal tier 4 is +5), so it catches up at +5 and pulls ahead after. The Duelist's ability boosts its enchantment to 300% (+50% per upgrade) for one strike. |
| Crossbow | While equipped, your thrown darts deal 4–12 damage (+1 / +3 per crossbow upgrade) instead of a dart's normal 1–2. Its own melee max is 20, +4 per upgrade. |
| Assassin's Blade | On a surprise attack, damage rolls between halfway-to-max and max instead of min to max. |
| Glaive | Reach 2 and 0.67× attack speed, with a 40 base max and +8 per upgrade. |
| Greataxe | 45 base max damage but needs 20 strength (two more than a normal tier 5). |
| Katana | Adds 3 armor (blocking) while wielded. |
| Sai | Attacks twice per turn (0.5 turns per attack) with a low 10 max, +2 per upgrade. |
| War Scythe | 40 base max damage at tier 5, but 20% less accuracy. |
| Sickle | 20 base max at tier 2 (well above its tier), but 32% less accuracy. |
FAQ
Is the Runic Blade worth it?
It starts weaker than other tier-4 weapons but gains more per upgrade; it's equal at +5 and better above. It's a weapon for runs where you plan to pour upgrades into it.
Does the Crossbow need special darts?
No — while it's equipped, all your darts deal 4–12 damage (plus its upgrades).
Which weapon has the most damage per turn?
Sort the table by average per turn, but remember accuracy: the War Scythe and Sickle hit less often.
Continue reading
More Shattered Pixel Dungeon guides
Shattered Pixel Dungeon guide home · Trinkets · Wands & Rings