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SHATTERED PIXEL · OPEN SOURCE · v4.0.1

Shattered Pixel Dungeon Guide

An open-source roguelike dungeon crawler. The numbers on this page come straight from the game's source code for the current release, so they match what you see in-game.

Genre
Roguelike
Platforms
Android / iOS / PC
License
GPL-3.0 (open source)
Developer
Evan Debenham
Updated
2026.09
01

Overview

Shattered Pixel Dungeon is developed by Evan Debenham (Shattered Pixel), based on the original Pixel Dungeon, and its full source code is public under the GPL-3.0 license. Each run is a fresh, randomly generated descent: you pick a hero, find and identify items as you go, and push down through the dungeon's regions and bosses. Death is permanent.

02

Hero Classes

Six heroes, each with a unique item and a different starting weapon. Only the Warrior is available at first; the others unlock by doing something in a run.

ClassUnique itemStarting melee weaponHow to unlock
Warrior
戦士
Broken seal (shielding at low HP)Worn shortswordUnlocked from the start
Mage
魔術師
Mage's staff (imbue any wand)Mage's staffUse a Scroll of Upgrade on an item
Rogue
盗賊
Cloak of Shadows (turn invisible)DaggerMake 10 surprise attacks in one run
Huntress
女猟師
Spirit bow (infinite arrows)Studded glovesHit enemies with thrown weapons 10 times in one run
Duelist
決闘者
Weapon abilities (different for every weapon)RapierEquip a tier 2+ weapon with no strength penalty
Cleric
聖職者
Holy tome (divine spells)CudgelFully cleanse the curse on a cursed item
03

How Strength Affects Weapons

Every weapon has a strength (STR) requirement. Tier 1 needs 10, and each tier adds 2 (a few heavy weapons need more).

  1. 1Too weak: for each point of STR you're missing, accuracy is divided by 1.5 and each attack takes 1.2× as long — and both stack, so even 2 points short hurts a lot.
  2. 2Extra strength: every hit gets a random bonus of 0 up to your excess STR (so 3 extra STR adds 0–3 damage per hit).
  3. 3Upgrading lowers the requirement: the STR requirement drops by 1 at +1, +3, +6, +10 and so on.
04

Every Melee Weapon

Base damage at +0, what each upgrade adds (min / max), and average damage per turn (average hit ÷ attack time). Accuracy below 1 means more misses; reach 2+ lets you hit from further away. From v4.0.1.

WeaponTierSTRDamagePer upgradeAvg / turnNotes
Cudgel
棍棒
1101–8+1 / +24.5accuracy ×1.4
Dagger
ダガー
1101–8+1 / +24.5—
Mage's Staff
魔術師の長杖
1101–6+1 / +23.5—
Rapier
レイピア
1101–8+1 / +24.5+1 armor
Studded Gloves
鋲付き手袋
1101–5+1 / +160.5 turns per attack
Worn Shortsword
古びた短剣
1101–10+1 / +25.5—
Dirk
短刀
2122–12+1 / +37—
Hand Axe
手斧
2122–12+1 / +37accuracy ×1.32
Quarterstaff
六尺棒
2122–12+1 / +37+2 armor
Shortsword
短剣
2122–15+1 / +38.5—
Sickle
鎌
2122–20+1 / +311accuracy ×0.68
Spear
槍
2122–20+1 / +47.331.5 turns per attack · reach 2
Mace
メイス
3143–16+1 / +49.5accuracy ×1.28
Round Shield
円盾
3143–12+1 / +27.5+4 armor (+1/upgrade)
Sai
釵
3143–10+1 / +2130.5 turns per attack
Scimitar
三日月刀
3143–16+1 / +411.880.8 turns per attack
Sword
剣
3143–20+1 / +411.5—
Whip
鞭
3143–15+1 / +39reach 3
Assassin's Blade
暗殺者の刃
4164–20+1 / +512—
Battle Axe
戦斧
4164–20+1 / +512accuracy ×1.24
Crossbow
弩
4164–20+1 / +412—
Flail
フレイル
4164–35+1 / +819.5accuracy ×0.8
Katana
刀
4164–20+1 / +512+3 armor
Longsword
長剣
4164–25+1 / +514.5—
Runic Blade
ルーンの刃
4164–20+1 / +612—
Glaive
薙刀
5185–40+1 / +8151.5 turns per attack · reach 2
Greataxe
大斧
5205–45+1 / +625—
Greatshield
大盾
5185–18+1 / +411.5+6 armor (+2/upgrade)
Greatsword
大剣
5185–30+1 / +617.5—
Stone Gauntlet
石の篭手
5185–15+1 / +3200.5 turns per attack
War Hammer
戦鎚
5185–24+1 / +614.5accuracy ×1.2
War Scythe
戦鎌
5185–40+1 / +622.5accuracy ×0.8

Reading the numbers

  • The highest raw damage per turn in each tier: Studded Gloves (tier 1), Sickle (tier 2, but only ×0.68 accuracy), Sai (tier 3), Flail (tier 4, ×0.8 accuracy) and Greataxe (tier 5, which needs 20 STR).
  • Fast weapons like Gloves, Sai and Gauntlet split their damage over two hits per turn, so enemy armor, which reduces every hit, cuts into them more than into slow, heavy weapons.
  • Several weapons have effects the table can't show — the Dagger and Assassin's Blade are built for surprise attacks, and the Runic Blade gains more damage per upgrade than other tier-4 weapons. Accuracy-boosted weapons like the Cudgel, Hand Axe and Mace trade damage for fewer misses.