5 expeditions worth memorizing
These are the community-standard picks new admirals get pointed to — cheap, reliable, and already loaded into the calculator below.
| No. | Name | Time | Fleet | Rewards |
|---|---|---|---|---|
| 2 | Long-Distance Training 長距離練習航海 | 30 min | 4 ships, any | Ammo 100 · Steel 30 |
| 3 | Guard Duty 警備任務 | 20 min | 3 ships, any | Fuel 30 · Ammo 30 · Steel 40 |
| 5 | Convoy Escort 海上護衛任務 | 1h 30m | CL×1, DD×2, 1 free | Fuel 200 · Ammo 200 · Steel 20 · Bauxite 20 |
| 37 | Tokyo Express 東京急行 | 2h 45m | CL×1, DD×5 (4 Drum Canisters across 3 ships), flagship Lv50+, fleet total Lv200+ | Ammo 380 · Steel 270 |
| 38 | Tokyo Express Mark II 東京急行(弐) | 2h 55m | DD×5, 1 free (8 Drum Canisters across 4 ships), flagship Lv65+, fleet total Lv240+ | Fuel 420 · Steel 200 |
Efficiency Calculator
Score/hr = (Fuel + Ammo + Steel + Bauxite×3) ÷ hours. Sort by whichever resource you're short on, or by overall Score to see the best all-round use of a fleet slot.
Great Success (大成功, Daiseikō)
A great success gives 1.5× resources, 2× EXP, and the expedition's great-success-only item. For long expeditions, it's usually worth the effort of sparkling your fleet first.
Most expeditions: sparkle every ship
- If every ship in the fleet is sparkling (戦意高揚 / キラキラ, Sen'i Kōyō / Kirakira) when it leaves, a great success becomes possible. One unsparkled ship means no great success.
- Send six sparkled ships — even if the expedition only needs five or fewer — and it's a 100% great success. Five sparkled ships with one empty slot is about 95%, four with two empty slots about 80%.
- Only the state at departure counts: it doesn't matter if the sparkle wears off before the fleet returns, and using a Mamiya (給糧艦, Kyūryōkan) item during the expedition also works.
Drum Canister expeditions: sparkle + extra drums
These expeditions use a different rule: with 4 or more sparkled ships and the drum counts below, a great success is guaranteed. Loading more drums than required can still give a low-chance great success (up to 50%) even with no sparkle.
| No. | Expedition | Sparkled ships | Total drums | Ships carrying drums |
|---|---|---|---|---|
| 21 | Northern Rat Transportation Strategy 北方鼠輸送作戦 | 4 | 4 | 3 |
| 44 | Aviation Equipment Delivery Mission 航空装備輸送任務 | 4 | 8 | 3 |
| 37 | Tokyo Express (1) 東京急行 | 4 | 5 | 3 |
| 38 | Tokyo Express (2) 東京急行(弐) | 4 | 10 | 4 |
| E2 | Imperative Rat Transportation Strategy 強行鼠輸送作戦 | 4 | 6 | 3 |
| 24 | Guard the North Sea Route 北方航路海上護衛 | 4 | 2 | 1 |
| 40 | Seaplane Delivery on the Front Lines 水上機前線輸送 | 4 | 4 | 1 |
Flagship-level expeditions
For some of the newer stat-check expeditions (A2–A6 and several others), players have estimated a great-success chance of 16 + 15 × sparkled ships + (√flagship level + flagship level ÷ 10)%. By that estimate, a flagship at level 33+ with 5 sparkled ships, or level 128+ with 4, reaches 100%. Which expeditions use this rule is still being verified.
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More KanColle guides
KanColle guide home · 1-5 Guide: Fleet and Anti-Submarine Tips · 1-6 Guide: Route and Fleet · 2-4 Guide: Okinoshima Sea Area · 2-5 Guide: North and South Routes · Construction: Build Time Lookup & Recipes · Daily Quests: Full List and Routine · Dock Full? Expanding Space and What to Scrap · EXP Calculator · Equipment Development Recipes · Equipment Improvement (Akashi's Arsenal) · Event Difficulty Explained · Event Ship Locks (Tags) Explained · Exercises (PvP) Explained · Expedition Requirements: Every Expedition · Fatigue and Sparkling Explained · Fleet Builder · Fleet Speed: Slow, Fast, Fast+ and Fastest · Heavy Damage: When to Retreat · How to Get Akashi · How to Get Destroyer Escorts · How to Remodel (Kai, Kai Ni) · How to Unlock the 2nd, 3rd and 4th Fleet · Land-Based Air Squadrons for Beginners · Marriage (Kekkon Kakko Kari) Explained · Playing KanColle Without Japanese · Quest Not Completing? Common Reasons · Routing Explained: How the Compass Decides · Running Out of Resources? How to Recover · UI Translation: Every Menu Button Explained · Which Ships to Remodel First · Your First Event: How to Prepare · Your First Week as a New Admiral