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KANCOLLE · REMODEL PRIORITY

Which Ships to Remodel First

EXP and blueprints are limited. Here's a level-cost-first way to decide which remodels to chase, with the early Kai Ni that need no blueprint.

01

Conclusion

The way I read the remodel tables, the order is simple: give every ship you use its first remodel (Kai) as soon as you can — it's cheap and the jump is big — then put your EXP into Kai Ni remodels that unlock at a low level and need no blueprint.

Save blueprints (4 medals each) for remodels that change how a ship plays, and don't spend them early on ships you may not use.

An analysis-based guide: this guide is based on our analysis of the remodel level table on the Japanese KanColle wiki. It describes what the data shows and is not a guarantee of results.
02

Step 1: Kai for Everything You Use

Ship typeFirst remodel (Kai) level
Destroyers20 (most)
Light cruisers20 (most; some earlier)
Heavy cruisers25 (most)
Light carriers25 (most)
Standard carriers30 (most)
BattleshipsKongou class 25, Nagato class 30

“Most” because some ships differ. The remodel screen shows the exact level for each ship.

03

Step 2: Early Kai Ni With No Blueprint

ShipKai Ni levelTypeWhy it stands out
那珂 (Naka)48Light cruiserThe earliest Kai Ni; a solid destroyer-squadron flagship
五十鈴 (Isuzu)50Light cruiserStrong anti-submarine ship — useful for sub-heavy maps and quests
北上・大井 (Kitakami, Ooi)50Torpedo cruiserHuge opening torpedo strikes; Kai at Lv10 already makes them torpedo cruisers
夕立 (Yuudachi)55DestroyerA big night-battle damage dealer
時雨・潮 (Shigure, Ushio)60DestroyerHigh evasion/luck (Shigure) and ASW (Ushio)
川内・神通 (Sendai, Jintsuu)60Light cruiserGood flagships for destroyer squadrons
衣笠 (Kinugasa)55Heavy cruiserThe earliest heavy cruiser Kai Ni
木曾 (Kiso)65Torpedo cruiserBecomes a torpedo cruiser at Kai Ni
金剛型 (Kongou class)75 (Haruna 80)Fast battleshipFast battleships — no blueprint for the first Kai Ni
飛龍・蒼龍 (Hiryuu, Souryuu)77 / 78CarrierCarrier Kai Ni with no blueprint

Each one has to go through its Kai stage first. Levels are from the wiki's remodel table.

04

How I'd Think About Priority

  • Level cost first. Going from 50 to 75 takes far more EXP than going from 20 to 50, so a Kai Ni at 48–60 pays off much sooner than one at 75+. See the EXP calculator.
  • Role second. A strong ASW ship or torpedo cruiser fills a gap your fleet probably has early on; a fourth similar destroyer doesn't.
  • Blueprints last. Medals come slowly (up to 7 a month), and the wiki counts 103 blueprints needed across all ships. Spend them on ships you know you'll use for a long time.
  • Expedition ships are the exception. Remodeling raises fuel and ammo use, and some ships change type. It's fine to keep a few destroyers and light cruisers unremodeled for expeditions.
Careful with type changes: Kitakami and Ooi become torpedo cruisers at Kai (Lv10), and Kiso at Kai Ni. Some expeditions and quests ask for light cruisers, so keep that in mind before remodeling.
05

FAQ

Is it ever bad to remodel?

Mostly only for expedition ships (higher costs) or when a quest or expedition needs the old ship type. For combat ships, remodeling is almost always the upgrade.

Which blueprint remodel should I do first?

It depends on your fleet, and there's no single right answer. A common approach is to pick a ship you'll use in many maps rather than a niche one.

Should I level a ship past its remodel level before remodeling?

There's no stat penalty either way — stats scale with level. Remodel when it's convenient (or when the ship is damaged, to get a free repair).

Where do I see a ship's remodel level?

In Refit (改装), select the ship; the remodel information shows the required level and items.

More KanColle guides

KanColle guide home · 1-5 Guide: Fleet and Anti-Submarine Tips · 1-6 Guide: Route and Fleet · 2-4 Guide: Okinoshima Sea Area · 2-5 Guide: North and South Routes · Construction: Build Time Lookup & Recipes · Daily Quests: Full List and Routine · Dock Full? Expanding Space and What to Scrap · EXP Calculator · Equipment Development Recipes · Equipment Improvement (Akashi's Arsenal) · Event Difficulty Explained · Event Ship Locks (Tags) Explained · Exercises (PvP) Explained · Expedition Efficiency Calculator · Expedition Requirements: Every Expedition · Fatigue and Sparkling Explained · Fleet Builder · Fleet Speed: Slow, Fast, Fast+ and Fastest · Heavy Damage: When to Retreat · How to Get Akashi · How to Get Destroyer Escorts · How to Remodel (Kai, Kai Ni) · How to Unlock the 2nd, 3rd and 4th Fleet · Land-Based Air Squadrons for Beginners · Marriage (Kekkon Kakko Kari) Explained · Playing KanColle Without Japanese · Quest Not Completing? Common Reasons · Routing Explained: How the Compass Decides · Running Out of Resources? How to Recover · UI Translation: Every Menu Button Explained · Your First Event: How to Prepare · Your First Week as a New Admiral